Archive for the ‘Videos’ Category

Sagan video Glorious Dawn - Art Meets Science

Tuesday, September 29th, 2009

It’s great when art and science come together to produce something that is both entertaining and intellectual. The video that follows is an excellent example of that. Nothing like science set to music. The video Carl Sagan - A Glorious Dawn featuring Stephen Hawking (Cosmos Remixed) stars the words and vocalizations of Carl Sagan with a special guest appearance by Stephen Hawking. So sit back, turn up the volume, and enjoy the electronic vocalizations of Carl Sagan.

FYI: The best music videos are those that appeal to both my musical tastes and my aesthetic values - with a scoop of imagination thrown in.

Processing: Finding Beauty in Math

Sunday, July 20th, 2008

Processing Rectangles Experiment
Processing Rectangles Experiment

Since last week I’ve been fixated on Processing. What is Processing? Processing is an open source programming environment within which one can write programs using the Processing language to create digital art and animations. Both the art and animations can be either static - using predefined parameters, or dynamic - responding to user mouse and keyboard input. Processing traces its roots back to the Aesthetics and Computation Group at the MIT Media Lab.

I say fixation because I have embarked on a crash course approach to mastering this tool by reading and fully understanding the book Processing: Creative Coding and Computational Art (book cover shown below). Written by Ira Greenberg, the book provides a solid introduction to graphic programming and animation in the Processing environment.


Processing book
Processing

Processing itself is a Java application so requires that Java be installed on your computer. The Processing programming language is similar to Java but much simpler. Artists without programming experience may find some of the object oriented programming concepts tricky to follow. Do not let this discourage you. From the book’s description:
"This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary."

It has been some years since I have written Java programs. In fact as far as I can tell my Java applet Mars Database of Named Features was the first such tool available on the Internet. Unfortunately I have not updated the data elements since the last program update in 1999.

I have always found algorithmic art fascinating. Many years ago I wrote a Basic program to produce Lissajous curves based on user input and shared it with a few friends. The program was created and ran on an OS/2 system. Do you remember OS/2? OS/2 was the IBM operating system for the PC that was a pleasure to use. Unlike Windows, it was a real operating system and in my mind far superior to its Microsoft counterpart at the time. One objective I have is to revive this old program and port it over to the Processing environment. Perhaps even turn it into a Java applet on my web site so that others can play with it. Of course this is assuming that I can find it (see Doomed Diskettes).

I created the graphic Processing Rectangles Experiment (shown above) using a simple Processing program I wrote. The program has just 11 lines of code. The "vision" aspect consists of having a picture in your mind of what you want to create and then being able to translate that vision into lines of code.

Having only just begun to learn Processing, one concern I have is the apparent limitation to images being no larger than the physical screen size. It appears that Processing does allow large images to be opened in a memory buffer and displayed on the screen one section at a time. I don’t know the answer yet but it may be possible to draw to this buffer area; display sections of the buffer on screen; save the sections to disk one at a time; and then reassemble the image in Photoshop. I do hope so.

Processing Videos and Games

Following is an example of a video created in the Processing environment. Titled Moscow Olympics: Second Trace it was created by Vimeo user Eduardo Omine. It serves as an example of Processing’s animation abilities integrated with audio.


Moscow Olympics: Second Trace.

Another interesting example is a game created using Processing.
Benjamin Nelson’s SlingStar is more easily played than explained.

Processing Resources

For more information about Processing and examples, check out the following.

Happy Processing, Jim

Space Art - Space Video: Martians by ZIA

Wednesday, January 3rd, 2007

Martians by ZIA

Who is that girl? Why it’s Elaine Walker of ZIA wearing her Martians video spacesuit. If only NASA had spacesuits that stylish.

Space art is more than just inspiring pictures of planets, spaceships, and astronauts exploring a new frontier. Space art is also music and music videos. The group ZIA has just released a video with a message. Titled Martians, the song and video promote the exploration of space, specifically Mars. Quoting the band’s founder Elaine Walker, ‘This video has a simple message, “Look! We could actually live here!”‘ I, for one, think that Elton John got it wrong when he sang that “Mars ain’t the kind of place to raise your kids.”

The Martians video was filmed on the location of the NASA Haughton-Mars Project on Devon Island in the Canadian arctic. Devon Island is considered to be one of the most Mars like locations on Earth. The island is also home to the Haughton impact crater, a feature of considerable interest to the project’s geologists. You can find out more about Devon Island at
http://www.marsonearth.org/about/devon.html

You can watch ZIAs Martians music video at either YouTube or ZIA’s Myspace space

Ad Astra, Jim